3D Artist
Uplift Games is the studio behind Adopt Me, the #1 game on the Roblox platform (37+ billion visits, 1.92 million record CCU) all about adopting cute pets. We’re looking for a talented 3D Artist to join our studio.
You will show strong skills with creating 3D/2D artwork and have a good knowledge of games development. You must have a can-do attitude and be eager to learn new methods and techniques to achieve the results required on the assigned project. You will work closely with other team members and departments, ensuring ideas are professionally presented and realised in-game.
This is an opportunity to create an outsized impact on many millions of players while operating in a small studio where every person plays a major role. It’s important that you take pride in your work, love to learn new things, and are naturally driven to deliver the best-in-class experiences.
It is essential that you value diversity and want to work alongside talented people from marginalized groups. We are explicitly a trans, LGBTQIA+, BIPOC / BAME, and disability-positive team, and you will be an active supporter of all team members.
This is a remote position open to candidates who are based in the US or UK and can demonstrate eligibility to work in those countries.
Key Responsibilities
Model and texture high quality 3D assets for use as props, character art and environment art.
Concept creative ideas for new in-game content that fits into our wider product goals and themes.
Work alongside our existing 3D artists to push the limits of the Roblox platform in innovative ways.
When necessary, help improve workflows, techniques and content pipelines to help you and other artists create better art.
Ensure all assets are beautiful, fit within our established art style and have an acceptable level of performance across PC, Mobile and Console platforms.
When necessary, implement your assets into the in-game environments to create seamless and immersive play experiences.
"Should Have" Traits
Candidate 'should have' most of these, but can make up for it in other areas. If you're missing some, consider applying anyway.
1+ years experience as a 3D artist within the games industry, or a similar industry.
Skilled in C4D, Blender, Maya or your preferred equivalent.
Skilled in Photoshop or your preferred equivalent.
Experience with Substance, Quixel or your preferred equivalent. In-depth knowledge of PBR.
Able to produce quality work in both high and low poly art styles.
Empathy and perspective. You are an excellent listener and are able to filter feedback in a non-reactionary way that takes into account multiple perspectives.
Excellent communication skills, able to form positive relationships with all stakeholders.
You excel in small teams and self-managed environments.
You value diversity and want to work alongside talented gender-expansive people, women, LGBTQIA+, BIPOC / BAME, and neuro-atypical people.
"Nice to Have" Traits
It's 'nice' for candidates to have these traits, but they aren't necessary to apply.
Experience working with Roblox Studio.
Knowledge of interior and exterior space theory, or other spatial design concepts.
Experience in Z-Brush or sculpting software equivalent.
A Bachelors of Art or equivalent qualification.
Experience working in a large distributed / remote team.
Experience working on a free-to-play service-based game.
Skilled at sketching, and other 2D art skills.
Do you want to join our team as our new Animator? Then we'd love to hear about you!